Sa isip mo tumatakbo
ang mga alalahanin na hindi sa iyo
Hindi sa iyo kundi sa mahal mo
Mahal mo, at mahal mong totoo
Isipin at damdamin
Ang pighati ay iyong damhin
Ito ay ang katotohanan
Ng pagmamahal ng lubos
Magmahal ng lubos
Magmahal ng hindi
Magmahal ng tuwid
Magmahal ng pighati
Martial Arts Tricking, Tabletop Roleplaying Games, Weird films, Literature, Music and everything astig. Astig!
Thursday, October 23, 2014
Thursday, October 16, 2014
On Rainy Seasons
Every tricker around the world has the season as both their friend and
enemy, some have winter, while others have rainy season. Especially if you’re
from the Philippines, a tropical country where the first six months is a
preview of what the fires of hell might feel and the remaining six months is
bent on trolling you; whenever you’re out of the house it rains as fuck but
when you’re inside it’s bright and shiny. But you do not have to be lethargic
throughout the rain; it’s the best time to go on a sampler marathon or train
your kicks (Remember: no matter what, your kicks suck – TRAIN THEM! Train them
for the sake of Faerun!)
Here are a few other tips to keep your rain seasons productive:
1) Trick
Analysis
Fire up your fave tricker’s
sampler, get your tricking notebook and observe how your fave tricker does
his/her tricks. Pause and play, reverse, slow mo, etc. Note down the
idiosyncratic movements and compare it with your tricks. You’ll realize that
what you really need is already inside you, you just need awakening and
realization. (So deeeeeeep)
2) Practice
Kicks
Warm up first! Visualize that
you’re Bruce Lee and kick like a (Ed) boss! This will help you in more ways
than you can ever conceive. Don’t kick your furniture though, pity them, pity
the pitiful furniture. Hurt them not, backyard warrior, hurt them not for they
hurt you not.
3)
Calisthenics
Part of tricking is making your
body stronger and well-rounded. Calisthenics helps you with that; also being
able to do badass bodyweight exercises is hardcore!
Why am I posing in the dark?
4) Read
books
It’s the best time to chill and
learn something new; or just be immersed in a good story.
I'm deep into High Fantasy and Swords & Sorcery. Like Dungeons and Dragons shit. Play with me!
Remember, it doesn’t mean that
you’re stuck in your house you can’t do anything productive. Be creative and
make use of every time you have- you only have so little it would be utterly
pointless wasting your time not having fun or not learning something new.
How to Start Tricking in the Philippines P. 1
Starting
out in tricking can be quite a challenge here in the Philippines- especially if
you’re a backyarder with no martial arts or dancing background. If you’re a
practitioner of any martial art, I’m taking a guess that you can just train
tricking in your dojo after classes, or on different days if your dojo has an
open gym time. Same goes for dancers or bboys. You can train in your dance
studios and even ask the tumblers in your crew to teach flips. If you’re a
backyarder, you have it a bit harder. You can take martial arts classes that
can greatly help you trick but if you want to work by yourself for whatever
reason (I wanted to learn alone because I’m an introvert), I suggest you finish
the whole article and take what you can learn.
Learning
Though
there are few trickers in the country, and they would be willing to help you,
it’s an effort to meet up with them as most live in great distances from each
other. Of course if there’s a tricker near your area then you can have sessions
with him/her. However, since the chances of having a tricking neighbor is slim,
the best you can get is to teach yourself- that’s how most learn anyway. Most
learn from the internet, and here are websites that can greatly help you.
Trickstutorials.com (moved to
Acrobolix.com)
Trickstutorials.com once hosted the most active tricking forums but stopped a few years ago. However this site remains as the most influential site in tricking because it contains MASSIVE information in tricking, nutrition, flexibility and non-sense.
Trickstutorials.com once hosted the most active tricking forums but stopped a few years ago. However this site remains as the most influential site in tricking because it contains MASSIVE information in tricking, nutrition, flexibility and non-sense.
Justtheskills.com
Though it has long been un-updated, justtheskills.com is a good source for beginner tutorials and other tricks following the basics until the intermediate level. A tricking progression ladder is also in the site to guide you on what trick you should learn next, or the prerequisites for the trick you’re aiming.
Though it has long been un-updated, justtheskills.com is a good source for beginner tutorials and other tricks following the basics until the intermediate level. A tricking progression ladder is also in the site to guide you on what trick you should learn next, or the prerequisites for the trick you’re aiming.
Stormtricks.com
A good website for nutrition, strength training and tricking. Tats actively updates the website and puts many interesting articles on how you can improve your overall athleticism.
Ninja Academy
... or you can attend a basic Tricking course! Check out Ninja Academy in the next part.
A good website for nutrition, strength training and tricking. Tats actively updates the website and puts many interesting articles on how you can improve your overall athleticism.
Ninja Academy
... or you can attend a basic Tricking course! Check out Ninja Academy in the next part.
Where am I going to trick?
This is
one of the biggest problem most encounter. Again if you’re a martial artist,
dancer or bboy, you can probably just trick where you usual train -though it
doesn't hurt to try other places either.
Ninja Academy
If
you’re around NCR, you can try Ninja Academy. It’s a Parkour and Freerunning
facility that also offers Tricking (BUT STILL, tricking has no connection to
PK/FR whatsoever. It just so happened that both movements dominate the
underground movement scene) offering open gym (open gym simply means paying for
the floor time, no coach will teach you) OR coaching. Yes, there is now a
tricking ‘school’ in the Philippines! My friend Jori and I teach beginner
classes there and will definitely help you get through your basic phase. Check
this out for more info:
https://www.facebook.com/events/534457546677524/?ref=notif¬if_t=plan_edited
https://www.facebook.com/events/534457546677524/?ref=notif¬if_t=plan_edited
Martial Arts Dojos
Though few martial arts dojos in the country offer open dojo time, it’s still worth a try to see if they offer it. There is one in Manila, along Angel Linao Street near San Andres Bukid. It’s called Tricks Gym and they charge Php 45 for a small space where you can do basic kicks and few flips for the whole day.
Though few martial arts dojos in the country offer open dojo time, it’s still worth a try to see if they offer it. There is one in Manila, along Angel Linao Street near San Andres Bukid. It’s called Tricks Gym and they charge Php 45 for a small space where you can do basic kicks and few flips for the whole day.
Grass Areas
Grass is free, it feels good, it looks good in video. You can just go to your local park and start busting tricks! Be careful though, some private parks mind you tricking on their grass. Test the waters (or grass) first before diving (or flying).
UP Diliman has lots of open grass areas and nobody ever really tells you to not trample their grass there (except during graduation time, apparently they need the grass area behind the Oblation Building for ceremonies and don’t like you messing up their beautiful grass).
Grass is free, it feels good, it looks good in video. You can just go to your local park and start busting tricks! Be careful though, some private parks mind you tricking on their grass. Test the waters (or grass) first before diving (or flying).
UP Diliman has lots of open grass areas and nobody ever really tells you to not trample their grass there (except during graduation time, apparently they need the grass area behind the Oblation Building for ceremonies and don’t like you messing up their beautiful grass).
That height though!
Friday, October 10, 2014
Pambabastos - Sacrilege
The Confirmation of Youth
is the affirmation of their sheep's nest
the bastion of the dumb
is the country of the cross
revere an unseen god
in this nation of holy dross
Revel in thy storms
summoned by the homosexuals
Abuse the norms
and blame the intellectuals
Magdasal ng Ama Namin
O di kaya ng rosario
Makinig sa mga gago
Isuko ang utak mo
Umasa sa dakilang multo
Sa kaligtasan ng iyong kaluluwa
Maging hipokrito, magpanggap na naawa
Makasariling nilalalang
Pagbabalik ng Bakunawa
Ang dugong dumadaloy,
malungkot na panaghoy
nagbabalik ang nawala
nagbabalik ang Bakunawa
ang pitong buwan
nasa kanyang lalamunan
nagbabalik ang nawala
nagbabalik si Bakunawa
iyak ng san'daang mandirigma
mula sa dagat ng luha
ang dakilang halimaw
ang kanyang galit umaapaw
Humanda!
Sa gabi ng pagdurusa
sa pagbabalik ng nawala
sa pagbabalik ng Bakunawa
Ang bulan namon sang una
Guin ka-on sang bakunawa
Malo-oy ka man, i-uli
Korona sang amon hari.
Disdain
You are alone
In the mists of sadness and empathy
You are alone
Alone with your lover
your friend
Alone with feelings
you’re afraid to end
In despair
You wallow
In sarcasm
she thrives
Her words
to you
are like sharp knives
You sink deeper
into despair
not yet
beyond repair
But will the sad heart
continue
When the heart is sad and true
When your lover pushes you
And when your lover pulls you
In a game of push and pull
That you
desperately
wanted to escape
You avoid the Dionysian
Shun the beautiful grape
And thus you are there
in the thing
you hate the most
In sadness and despair
and in happiness ghost
You love
your lover
nothing can be so true
But in your sadness
you seem
oh so very blue
While she,
of failings her own
strike you with sharp tongue
your sadness
has grown
Wednesday, October 8, 2014
From Legends Forgotten and Stories Untold
Hi, I'm Bulwayen the Makahudhud- a bard or storyteller for you who
do not know. I'm also a hunter. I frequent forests not just for game but for
peace and serenity found there.
You.
Amidst the noise and fast flow of time these days, you find
yourself here. Do you know why you're here? I do not. You may have grown tired
of the concrete pavements that hinder the growth of fragile but beautiful
flowers, or you yearn to see the beautiful blue skies covered by those tall
gray structures, or perhaps you simply want to relax in the fields of grass, I
truly do not know. You probably don't too. However, this does not mean the
reason you're here for is in vain. Who knows what you're here for? Or maybe
you're here to create your own destiny?
You cannot shape a colorful destiny with a bland life. No, you
must pepper it with struggles and challenges- either from natural opponents or
sentient foes. By facing these struggles, or perhaps your fears, your desires
will come to fruition.
Do you desire to be a powerful warrior followed by an army, a
playful wanderer itching to see the world? Or perhaps be someone who challenges
the gods in hopes of attaining divinity, it does not matter, for all of these
is possible.
Your ancestors certainly did not live a mundane life. For almost 500 years invaders suppressed an already rich but still blossoming culture, for the
next century the descendants of the original bad-asses are reduced to
psychological slaves. But you, I hope, not you. You being here means the
generation hasn't degenerated too much.
We have hope.
And you, Hope-bringer, shall go on a journey in your head, with
your imagination as tool, to the far reaches of Janggalan. Prepare for what
awaits you- I assure you, it is epic.
Contact fabsbulwayen@gmail.com if you'd like to play a Tabletop Roleplaying game inspired by a pre-Hispanic Philippines.
The Things We See
The things we see
When we walk free
Are things so true
And all seems so new
Of work unnoticed
Of love unbound
Of passion unrequited
And happiness found
We walk miles and miles
We see things unseen
We deserve to smile
In thought of places that we've been
Aaaaaaaaadventure! Time.
Hailing from an era where cartoons are weird and cartoonists are probably high with LSD, I'm used to trip ass cartoons like Rocco, Catdog, and heck even Spongebob. They gave us a fantasy trip only accessible by adults- through hallucinogens. So in a way these cartoons were like little acid pills for kids, only much more colorful.
Then came Adventure Time. Re-using a formula already proven to work, AT shone bright amidst shows that only suggest a hint of insanity (but lo and behold, few months later, Regular Show pops up). By embracing insanity, AT gave us what we wanted: drug tripping without the drugs, childishness without the immaturity, and freedom without the responsibility. With its nostalgic appeal, AT seduced even the older generations.
Though how cliche liking AT may sound, let's admit it, there are a lot of things to like in AT. And that, in itself, is good reason for me. The show is refreshing and light, perfect for any time of the day. Plus it being NOT genre-specific (Bananaman is a fucking space banana and Finn is a fucking 12 year old who fights like a High Fantasy warrior) makes it a great setting for TRPGs. In which I will continue now to... (cool segue way huh?)
ADVENTURE TIME TRPG!!!
Coming soon. Well, I'll just post my Vivid hacks really, then you just use it for AT.
Tuesday, October 7, 2014
Saturday Superheroes' First Tricking Sampler!
After multiple storms, procrastinating, funny moments and other stuff, I've finally finished my team's video.
It took me 2 years to form a team, and while, by the looks of it not, I don't think this current line up of trickers will persist (reasons: 1. They're still removed from the tricking community, 2. Ticking and trickers are fickle by default, 3. You can never be too sure), I still hope that we last long.
To Ferds, Ace, Gigz & Martin, here's to friendship long and fruitful :D
Vivid for Vivid Imaginings
WARNING: This isn't a game review. I don't know how to do that. I'm too lazy to do that. This is what I like about... VIVID! Yay!
I first got access to Vivid through the free Gods of Gondwane pdf; I never gave it much thought then. It seemed like one of those systems that 'narrative & plot driven' players use, and I being new to RPGs, was perfectly content with the rules-lite Warrior, Roge, & Mage.
I first got access to Vivid through the free Gods of Gondwane pdf; I never gave it much thought then. It seemed like one of those systems that 'narrative & plot driven' players use, and I being new to RPGs, was perfectly content with the rules-lite Warrior, Roge, & Mage.
As Vivid got lost in my collection of free RPGs I never play, my taste in systems evolved. With my discalculia muddling up additions and rolls, and because a crunchy & stat-heavy system hindered my girlfriend and me (the only player I get to play regularly due to lack of players. Sadness) from doing the fun stuff (like turning into sand and becoming a giant hand flipping off Khellendros, running up the backs of Tyrannosaurs, or seducing/ intimidating/ coercing/ begging villagers into fixing her karakoa ), I undertook a journey most TRPG'ers go through: looking for a system that fits me well.
I shied away from charts and charts of numbers and complicated bestiary, at this point I've met people interested in TRPGs and they're all very eager to play. No time to link them a PDF for them to read- no, they want something fast and easy but doesn't eat up the fun. I began appreciating the 'narrative & plot driven' system that I avoided when I was new: I didn't get traits and aspects then. But realizing the possibility it gives was liberating (personal choice; I still enjoy a game with good rules and ruling, like WR&M, Dungeonslayers, etc. It's just that we tend to say; I SUMMON A GIANT PENIS AND FRYING PAN and other immature stuff).
Thankfully, after responding to Dariel's call for playtesters, I received the latest (I think) version of Vivid, contained in the ultra-awesome, mega-badass, headhunter-level cool game Hari Ragat. I'm not hyping Hari Ragat. If you've ever been into pre-Hispanic Filipino stuff as I am, you'll understand. But back to Vivid; after reading and understanding it fully, I realized: here is a system where I can change the genere-specific words for something else that fits my taste and still be able to play it 2 minutes after without all that conversion. I don't need to worry about stats (Because GMCs are the best, I mean look at this random monster; Švankmajer's Head 3/4. Two numbers. Three if the monster has friends, but still. LESS NUMBERS). Also, I can teach it to absolute beginners who've no idea what TRPGs are. I daresay, if FAE is touch-and-go, Vivid is look-and-go.
Vivid is as simple as asking; "What do you do, what are you good at, and what are the chismis-worthy stuff about you?" (Class, traits, hooks) Though simple, it is in no way stupefying or ineffective. It simply makes the task of determining what your character can do a bit easier, removing numbers associated to non-adjectives (I'm sorry, personal taste really. I mean, this is my blog anyway- HAHA!). This is very useful for those like me- I'm so terrible with numbers, I've locked out multiple ATM cards. You don't need to fiddle through your character sheet looking for something that can help you, if put down what you had in mind for your character, you'd know on the fly if he/she has advantages doing whatever that is. As for hooks and in-game ties, this adds drama to your character. Instead of a mushroom popping from nowhere, you have to create in-game connections, producing benefits and consequences when you make decisions.
The way Bala or Guts is designed is also very convenient, as HP (if you so bluntly put it) and as spendable detail-altering points. And since in Vivid, all weapons are deadly (aren't they all anyway? I mean, that's why they're weapons- they're deadly!), getting hit by one is tantamount to death- in which you have to pay Bala or Guts so you can narrate how you evaded it (PLEASE OH PLEASE don't use 'I matrix'ed and evaded the arrows!' or even 'My abs are so hard, it didn't do anything!'). This discourages blatant aggression (unless the character IS aggressive) and makes the players settle into their roles more versus seeing their characters as fighting cocks to be optimally outfitted for grand battle (My parents' friend gave us a chicken, now I'm thinking to outfit him with a Tari +5! Joke, sorry. Please don't sue me PETA)
The way Bala or Guts is designed is also very convenient, as HP (if you so bluntly put it) and as spendable detail-altering points. And since in Vivid, all weapons are deadly (aren't they all anyway? I mean, that's why they're weapons- they're deadly!), getting hit by one is tantamount to death- in which you have to pay Bala or Guts so you can narrate how you evaded it (PLEASE OH PLEASE don't use 'I matrix'ed and evaded the arrows!' or even 'My abs are so hard, it didn't do anything!'). This discourages blatant aggression (unless the character IS aggressive) and makes the players settle into their roles more versus seeing their characters as fighting cocks to be optimally outfitted for grand battle (My parents' friend gave us a chicken, now I'm thinking to outfit him with a Tari +5! Joke, sorry. Please don't sue me PETA)
There's more (actually few) to Vivid: detailing them all here would probably break confidentiality stuff between me and Dariel, so let's treat this is as NOT a review, okay? This isn't a review anyway. Fanboying more likely.
Lastly, I mentioned a while ago that Vivid is generic. Switch Bala for another word like Chi (if you're in a Wuxia game) and put traits and classes found in your genre- tada! Insta-genre change. Note that though it isn't what Dariel intended for Gondwane (Probably. It was supposed to be a Swords & Sorcery + Aliens game), it's what I did. A mash pot of everything- my Gondwane game has a Jejemon (had. He was eaten by the Xavathorians. Never did like my character, pH0GiiiE vH0XYsZ v3nT3_(iNc0 with classes like Jejemon 3 and Tambay 2), Mina the Mandaragat, Banna the Headhunter, US Marines, NPA Kapampangans, the Jetsons, and Fantastic Planet aliens. Its minimal rules makes homebrewing waaay easier, as a matter of fact: I use a homebrew Vivid! Just kidding. I feel ashamed. No, I didn't really homebrew Vivid, I just modified the Knacks system and switched the Dice Pool into Modifiers (because I can add small numbers and I'm proud of it) because rolling 15d6 is hard, especially when you like running through a Thunderfoot herd. I am telling you, you will have fun with Vivid. Try it as soon as it comes out, or try the older one in Gondwane.
Also: If Dariel gives me a 'go', I'll upload all the Gondwane stuff I did and the homebrew Vivid I did. YAY! Say it with me: YAAAY!
Also: If Dariel gives me a 'go', I'll upload all the Gondwane stuff I did and the homebrew Vivid I did. YAY! Say it with me: YAAAY!
Tricking, Tabletop Roleplaying Games, Literature, Art Films and other stuff
This is where I'll post my thoughts too long for Facebook because blogging in FB is for sissies.
Expect Tricking and TRPGs to be frequently posted here.
Don't expect personal tricking stuffs here, that's too personal to divulge. Expect Tricking tips from my rocky tricking life.
Expect Hari Ragat and GoG to dominate most TRPG post since 1) Hari Ragat needs press (YOU NEED TO PLAY HARI RAGAT) 2) GoG is Conan the Barbarian on Drugs.
Expect weird Jodorowsky, Lalo, & Bakshi film reviews here.
Expect me and my girlfriend to post weird shit here.
Expect this page to be continuously (or intermittently- HA!) updated depending on my whim.
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